Changelog
September 2026
Naval and air presentation
- Modern warship detailing for the cruiser, destroyer, and transport
- Gun recoil, muzzle flash, close-in mounts, and damage list at sea
- Bomber bay doors, visible ordnance loads, and smoother strike runs
- Richer sky with layered cloud and sunward haze
August 2026
Command and engineering
- One Engineer Rig per construction site; call extra crews from the site itself
- Deeper AI strategy across Easy, Medium, and Hard with no hidden map knowledge
- Infantry and armor movement, stance, and gait realism
- Sight range raised across every unit
July 2026
Theater systems
- Finite metal and oil with convoys, storage, and imports
- Intelligence Center, ballistic missile research, and specialist infantry
- Cinematic battle view with replay buffer and picture-in-picture
- Trenches, mines, sentry tiers, and power grids